Project Planning
At the very beginning of the project, I put together the proposed end deliverables, the process for how we were going to get there and tangible deliverables for each checkpoint, and a detailed UX roadmap to get stakeholder buy-in.
Facilitation
I planned and facilitated multiple design thinking workshops, including HMW workshops, multiple critique sessions, and ideation sessions with ALL roles. Outcomes from each were documented and brought to further iterations.
Stakeholder Management
I became the main spokesperson and advocate for this project and managed multiple stakeholders in meetings for critiques, updates, and sharing learnings.
Documentation
Each step of the process and learnings were thoroughly documented and design proposals were brought forward with data points and documentation behind why each decision was made.
UX / UI design + delegation
Following the ideation sessions done with multiple designers, I was the one to collate all the top voted on concepts into one cohesive design to then prototype and test. When necessary and we wanted to run multiple tests, design iterations were delegated to other designers.
Research + Data Gathering
Led research and testing initiatives for the vision collaborating with copy with assistance from user researcher, including heuristics evaluation and user testing sessions.
“To give an idea of the work that's been put in Camille has created a project roadmap, gathered research, lead multiple brainstorms, ran new research, created presentations and contributed 95% of the visual design work. This incredibly thorough approach combined with Camille's relentless documentation has made this project inspirational to be a part of. Its amongst the best work i've seen at this company, if not my entire career. All if this whilst adjusting to work during a pandemic.”
Alastair Taylor | Senior UX Designer
“Your payments design work makes a complex topic easier to understand - though it may not be possible to make it truly simple. You properly decompose processes, analyze customer needs, and visualize business trade-offs. ”
John Belanger | Principal Product Designer
Payments Customer Problems Checklist
Payments Industry Analysis
Identified key themes
Payments UX Audit
Payments Flows and As-is UI understanding
*all deliverables may be reviewed upon request
PC Vision Exploratory Collaboration file
PC UX Strategy file
Proposal presentation with reasons why design decisions were made
*all deliverables may be reviewed upon request
Payments Heuristic Evaluation Notes
Payments Vision Heuristics Evaluation
Vision V2 User Testing Findings
Desktop user testing Findings
*all deliverables may be reviewed upon request
Payments Vision Experimentation Lines presentation
Proposed desktop experimentation lines for migration
Improved UI for apps experimentation lines
*all deliverables may be reviewed upon request
How did we prioritize features for experimentation?
With pressure from product and the business to stabilize migration, we worked with the developers to discuss how we wanted to implement the feature we proposed with the most data points- the new payment method selection with the tappable UI.
We realized that we could literally JUST replace the payment method dropdown with the row of tappable icons and leave everything the same for minimal dev effort.
Why was this our highest confidence feature?
From the very beginning of the process, in every user testing session run on the old PC UI, users consistently clicked on the small payment method icons to try to select a payment method. When ABU tested the old PC UI in BS3, they hypothesized that the drop in conversion was because payment methods were hidden behind a dropdown on web and on apps, a second level select. We found that in user testing, users found this new UI intuitive and easy to use.
New design for mobile, desktop, iOS, and android are all now full on for Booking.com and are being migrated to flights and rental cars.
Conversion increase
Error decrease
Influenced Payments 2021 roadmap
New processes introduced and implemented to improve UX quality
Before joining the Payment Component team, there were no UX reviews before a feature went live, leading to a product with multiple UI bugs. After working with devs to fix all the UI bugs, I put together a proposed product development process for the team with the most important item implemented being UX reviews before any feature goes live.
This may seem like a no-brainer, but design was not part of the QA process before that, and now, as a UX group, we push to review all features track wide before anything is pushed to production.